About Homo Ludens
With Homo Ludens, you have an experienced partner at your side
Mein Objekt combines a research-driven origin, close sector knowledge, and real practical experience. Today, Homo Ludens continues this approach with a clear focus so museums can shape digital visitor experiences in a grounded and effective way.
What we stand for
People in museums come first
Our mission is to give the people inside museums more room to act: the ones who build exhibitions, write content, shape interpretation, and take responsibility for the visitor experience.
Mein Objekt is not meant to force museum teams into rigid software logic. It is meant to give them a tool they can shape confidently, evolve over time, and adapt to their own institutional reality.
That is why we think about product development from daily museum practice: from curatorial work, editorial processes, interpretation goals, and the real operational requirements of an institution.
Better tools for museum teams directly improve the quality of the visitor experience.
Clearer access to content and stronger orientation in space.
More relevant stories that stay closer to the objects themselves.
Stronger experiences that stay with visitors for longer.
Research-based development
Created in the gamelab.berlin environment
Mein Objekt emerged from the research and development environment of gamelab.berlin at Humboldt-Universität zu Berlin. That origin matters: the approach was not created as a short-term product idea, but conceived, tested, and methodically refined in a research-driven context.
Institutional foundation
Further developed within museum4punkt0
The development of Mein Objekt is closely connected to museum4punkt0 and therefore rooted in one of Germany’s central contexts for digital interpretation. The approach was built there together with relevant institutions such as the Humboldt Forum and the Badisches Landesmuseum, and it continued to develop professionally within that setting.
Proven reuse
Documented as successfully reused
Mein Objekt did not remain a one-off prototype. According to museum4punkt0, “Mein Objekt,” or rather “Ping! Die Museums-App,” is among the most successful applications in terms of reuse. That makes the approach especially robust today: it is not only well designed, but has actually been reused in other institutions.
Today and next
A proven approach with clear forward development
Since 2025, Mein Objekt has been developed further in a focused way under the responsibility of Thomas Lilge and Meik Ramey. The goal is not to reinvent a proven approach, but to move it systematically into a durable next product phase.
This next phase focuses on what museums practically need today: a browser-based application, a more open CMS for the people writing content, and an expansion into a full visitor guide.
That makes Mein Objekt usable for more institutions, easier to integrate into everyday work, and still clearly recognizable in its editorial signature. That is the strength of the current phase: continuity in the idea, progress in the execution.
Partnership over a standard solution
Let’s start a conversation
Mein Objekt is built for museums that want to use digital mediation effectively while continuing to build with substance. We bring a real product, practical experience, and a solid foundation. At the same time, we are open to new ideas, collaborative work, and joint development.
If you want to see whether Mein Objekt fits your institution, or if you want to discuss a broader collaboration, we are happy to show you the next practical steps.
For museums that want to shape digital interpretation over the long term.